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	<title>Signature Stop, Photoshop signature tutorials, renders, tag tutorials and signature backgrounds! &#187; metal gear solid tutorial</title>
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	<lastBuildDate>Mon, 09 May 2011 12:10:55 +0000</lastBuildDate>
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		<title>Metal Gear Solid Signature Tutorial</title>
		<link>http://www.signaturestop.com/full-signature-tutorials/metal-gear-solid-signature-tutorial/</link>
		<comments>http://www.signaturestop.com/full-signature-tutorials/metal-gear-solid-signature-tutorial/#comments</comments>
		<pubDate>Sat, 18 Apr 2009 11:30:02 +0000</pubDate>
		<dc:creator>Base</dc:creator>
				<category><![CDATA[Full Signature Tutorials]]></category>
		<category><![CDATA[metal gear solid]]></category>
		<category><![CDATA[metal gear solid signature]]></category>
		<category><![CDATA[metal gear solid tutorial]]></category>

		<guid isPermaLink="false">http://www.signaturestop.com/?p=534</guid>
		<description><![CDATA[Welcome to a Metal Gear Solid Signature tutorial. This signature has an optional colored outcome. We will be using some cinema4d renders, and the smudge and blur tool. This signature PSD was originally made by nFx. Before you start, find some cinema4d renders and a metal gear solid picture or some other type of stock. [...]]]></description>
			<content:encoded><![CDATA[<p>Welcome to a Metal Gear Solid Signature tutorial. This signature has an optional colored outcome. We will be using some cinema4d renders, and the smudge and blur tool. This signature PSD was originally made by nFx. Before you start, find some cinema4d renders and a metal gear solid picture or some other type of stock. Premium members can download the signature PSD file in the Premium members section. The outcome of the tutorial:<span id="more-534"></span></p>
<p><img src="http://www.signaturestop.com/tutorials/metalgearsolid/result.jpg" alt="metal gear solid signature tutorial" width="420" height="160" /></p>
<p><a href="http://www.signaturestop.com/join"><img style="border:0" src="http://www.signaturestop.com/advertisement/downloadpsd.gif" alt="Join SignatureStop Premium" width="389" height="66" /></a></p>
<p>Create a new signature by selecting File &gt; New File. The size was set to 420 pixels by 160 pixels.</p>
<p><img src="http://www.signaturestop.com/tutorials/metalgearsolid/1metalgearsolidsig.gif" alt="Metal Gear Solid Signature" width="420" height="160" /></p>
<p>Find some cinema4d renders. You can download some renders in our temporary <a href="http://www.signaturestop.com/resources/renders/" target="_blank">Resources section</a>. Erase some of the render, and change the blending mode to Screen.</p>
<p><img src="http://www.signaturestop.com/tutorials/metalgearsolid/2addrender.gif" alt="metal gear solid signature" width="420" height="160" /></p>
<p>Paste another render on the canvas. You can find this render <a href="http://www.signaturestop.com/resourcespage/renders/render15.html" target="_blank">here</a>. Resize it (CTRL + T or edit &gt; transform &gt; free transform), erase it, whatever you like:</p>
<p><img src="http://www.signaturestop.com/tutorials/metalgearsolid/3addrender.gif" alt="add a cinema4d render" width="420" height="160" /></p>
<p>Add another render on the signature, and blur this a lot. To do this, you can either use the blur tool, or select Filter &gt; Blur &gt; Blur More, and repeat this step a few times.</p>
<p><img src="http://www.signaturestop.com/tutorials/metalgearsolid/18blur.gif" alt="Filter Blur More" width="362" height="265" /></p>
<p>The render blurred:</p>
<p><img src="http://www.signaturestop.com/tutorials/metalgearsolid/4blurrender.gif" alt="Blur the render" width="420" height="160" /></p>
<p>Change this renders blending mode to Hard Light. To do this, select Hard Light from the dropdown menu while you have your layer selected:</p>
<p><img src="http://www.signaturestop.com/tutorials/metalgearsolid/layerpanel.gif" alt="signature" width="268" height="175" /></p>
<p>This should color the renders:</p>
<p><img src="http://www.signaturestop.com/tutorials/metalgearsolid/5settohardlight.gif" alt="Blending mode to hard light" width="420" height="160" /></p>
<p>Add a metal gear solid render, and paste it somewhere on your signature. Resize it (CTRL + T) if it doesn&#8217;t fit in.</p>
<p><img src="http://www.signaturestop.com/tutorials/metalgearsolid/6metalgearsolidsignature.gif" alt="metal gear solid stock" width="420" height="160" /></p>
<p>Add another render on the signature, and blur it a lot. Erase the area covering the Metal Gear Solid render.</p>
<p><img src="http://www.signaturestop.com/tutorials/metalgearsolid/7blurryrender.gif" alt="blurry render" width="420" height="160" /></p>
<p>Change the blending mode to Hard Light again:</p>
<p><img src="http://www.signaturestop.com/tutorials/metalgearsolid/8settohardlight.gif" alt="set to hard light" width="420" height="160" /></p>
<p>Another cinema4d render, erase the sides and the area covering the metal gear solid render:</p>
<p><img src="http://www.signaturestop.com/tutorials/metalgearsolid/9blurryrender.gif" alt="blur cinema4d render" width="420" height="160" /></p>
<p>Change the blending mode to either Color Dodge or Hard Light. Notice the colors are starting to become interesting:</p>
<p><img src="http://www.signaturestop.com/tutorials/metalgearsolid/10settocolordodge.gif" alt="Set to color dodge" width="420" height="160" /></p>
<p>Repeating the last few steps. Add another lightish material or render, and blur it. Erase the section covering the metal gear solid character.</p>
<p><img src="http://www.signaturestop.com/tutorials/metalgearsolid/11cinema4drender.gif" alt="add a cinema4d render" width="420" height="160" /></p>
<p>Experiment with the blending modes, set this layer to either Overlay or Hard Light.</p>
<p><img src="http://www.signaturestop.com/tutorials/metalgearsolid/12settooverlay.gif" alt="blending mode to overlay" width="420" height="160" /></p>
<p>Time to start blending the metal gear solid character into the background.We&#8217;re going to do this with the use of Adjustment Layers. First of all, create a gradient map by selecting Layer &gt; New Adjustment Layer &gt; Gradient Map. When you click on the gradient, the gradient window comes up. Select the premade Purple to Orange gradient:</p>
<p><img src="http://www.signaturestop.com/tutorials/metalgearsolid/13gradientmap.gif" alt="Gradient map" width="267" height="197" /></p>
<p>Reduce the opacity and fill of this layer to about 35:</p>
<p><img src="http://www.signaturestop.com/tutorials/metalgearsolid/14mgssignature.gif" alt="metal gear solid signature" width="420" height="160" /></p>
<p>Add a Photo Filter. (Layer &gt; New Adjustment Layer &gt; Photo Filter). We&#8217;ve selected Deep Yellow:</p>
<p><img src="http://www.signaturestop.com/tutorials/metalgearsolid/15photofiltersetting.gif" alt="Photofilter adjustment layer" width="267" height="264" /></p>
<p>Signature after the Photo Filter:</p>
<p><img src="http://www.signaturestop.com/tutorials/metalgearsolid/16metalgearsolid.gif" alt="Metal Gear Solid signature" width="420" height="160" /></p>
<p>We&#8217;re going to apply the image and blur it. To do so, select Image &gt; Apply Image:</p>
<p><img src="http://www.signaturestop.com/tutorials/metalgearsolid/17applyimage.gif" alt="Apply th eimage" width="265" height="316" /></p>
<p>Then select Filter &gt; Blur &gt; Blur More.</p>
<p><img src="http://www.signaturestop.com/tutorials/metalgearsolid/18blur.gif" alt="Filter Blur" width="362" height="265" /></p>
<p>Outcome:</p>
<p><img src="http://www.signaturestop.com/tutorials/metalgearsolid/19metalgearsolid.gif" alt="Metal Gear Solid Signature" width="420" height="160" /></p>
<p>Now erase the area covering the metal gear solid render:</p>
<p><img src="http://www.signaturestop.com/tutorials/metalgearsolid/20erasearound.gif" alt="Erase around" width="420" height="160" /></p>
<p>Apply the image on a new layer again (Image &gt; Apply Image), and sharpen the layer by selecting Filter &gt; Sharpen &gt; Sharpen:</p>
<p><img src="http://www.signaturestop.com/tutorials/metalgearsolid/21sharpen.gif" alt="Sharpen the msg signature" width="420" height="160" /></p>
<p>We&#8217;re going to use the blur tool to partially blur the area next to our render:</p>
<p><img src="http://www.signaturestop.com/tutorials/metalgearsolid/22blurtool.gif" alt="use the blur tool" width="169" height="109" /></p>
<p>We&#8217;ve blurred the area to the right and left of the metal gear solid render:</p>
<p><img src="http://www.signaturestop.com/tutorials/metalgearsolid/23blurring.jpg" alt="Blurring" width="420" height="160" /></p>
<p>Here&#8217;s an animation to illustrate what we&#8217;ve blurred:</p>
<p><img src="http://www.signaturestop.com/tutorials/metalgearsolid/24bluranimation.gif" alt="gradient map" width="420" height="160" /></p>
<p>We&#8217;re going to fix some sections that are a little out of flow, like the area inside the circle shown here:</p>
<p><img src="http://www.signaturestop.com/tutorials/metalgearsolid/25fixes.gif" alt="Blurring animation" width="420" height="160" /></p>
<p>To do this, simply create a new layer, and brush with a dark color. Optionally, you can use the clone stamp tool:</p>
<p><img src="http://www.signaturestop.com/tutorials/metalgearsolid/26metalgearsolidfixed.gif" alt="Error fixes" width="420" height="160" /></p>
<p>Create another Gradient map (Layer &gt; New Adjustment Layer &gt; Gradient Map). The black to white gradient should be set already:</p>
<p><img src="http://www.signaturestop.com/tutorials/metalgearsolid/27gradientmap.gif" alt="metal gear solid sig" width="267" height="195" /></p>
<p>This will desaturate the signature:</p>
<p><img src="http://www.signaturestop.com/tutorials/metalgearsolid/28blackwhite.gif" alt="desaturated" width="420" height="160" /></p>
<p>Now apply the image on a new layer ( Image &gt; Apply Image), and select the smudge tool.</p>
<p><img src="http://www.signaturestop.com/tutorials/metalgearsolid/29smudgetool.gif" alt="Smudge tool" width="174" height="86" /></p>
<p>When you use the smudge tool, make sure you do it into the right direction following the flow of the signature:</p>
<p><img src="http://www.signaturestop.com/tutorials/metalgearsolid/30smudgeresult.gif" alt="Smudging mgs" width="420" height="160" /></p>
<p>Create a new layer, and select a large soft brush.</p>
<p><img src="http://www.signaturestop.com/tutorials/metalgearsolid/brush.gif" alt="large brush" width="252" height="273" /></p>
<p>Brush with a white color at the top, where the lighting makes sense:</p>
<p><img src="http://www.signaturestop.com/tutorials/metalgearsolid/31whitebrush.gif" alt="white brushing" width="420" height="160" /></p>
<p>Add some finnishing touches (For example, use the sharpen tool or the burn tool to add some more depths), and this brings us to our final result:</p>
<p><img src="http://www.signaturestop.com/tutorials/metalgearsolid/result.jpg" alt="metal gear solid signature tutorial" width="420" height="160" /></p>
<p>I hope you&#8217;ve enjoyed this tutorial. Premium Members can download the PSD file <a href="http://www.signaturestop.com/premium" target="_blank">here</a>.</p>
<p><a href="http://www.signaturestop.com/join"><img style="border:0" src="http://www.signaturestop.com/advertisement/downloadpsd.gif" alt="Join SignatureStop Premium" width="389" height="66" /></a></p>
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