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Published:
February 11th, 2009 / 10am
Category:
Miscellaneous Tutorials
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Cinema4d Render tutorial

In this Cinema4D beginner tutorial I will teach you how to create a cool looking render effect for your tags or other types of art. We will be Loft Nurbs and the Freehand spline tool to create the render, and I’ll provide a good looking material to use. You can also find some good materials in our Resources section. Lets get started, here’s what we’re going to make in this tutorial:

result cinema4d render thumbnail

1. First, open up Cinema4D. You’ll see the standard screen. To get a better view of our area, hit F5 to view 4 different camera angles:

camera angles thumbnail

2. Now, select the Freehand Spline tool, and randomly create some lines in different camera angle windows. My result after using the freeform spline tool (note the objects window on the right that says Spline 3 times, which means that I’ve made 3 different splines):

freehand spline tool

random splines thumbnail

perspective view spline

3. Now create a Loft nurb, and drag all 3 spines into the loft nurb by selecting the spines and dragging them under the loft nurb in the objects window. See screenshot below:

drag and drop splines

loft NURBS

cinema4d render

4. If you’re not happy with its current angle, click on the rotate tool in the toolbar above like shown in the screenshot, and twist and turn until you’re satisfied. My result after turning it around:

The rotate tool:

rotate tool

After rotating my render:

render rotated

5. Now you have to add a material. This is a very important step, good materials will make this piece look good. You can find some great materials in our Miscellaneous Resources section. In this case, I added BaceMaterial 1. You can leave its settings the way I made it, or you can modify it the way you like.

To load a material, press CTRL + SHIFT + O. Drag and drop the material onto the loft Nurbs like shown in the picture. Your render should change color when you add the material like shown in the picture:

drag and drop thumb

6. Create a Twist object, and change its angle in the bottom right color like shown in the picture. Try to get a view that you like. Remember to change camera angles too if you need a better view. Drag and drop the twist object under your Loft NURBS. My result:

twist object

Drag this underneath the Loft NURBS

cinema4d twist object

Change the Twist Objects angle in the bottom right corner:

change angle

7. Select your Loft NURB, and copy + paste it. (CTRL C + CTRL V). Rotate this layer by pressing the rotate button, and move it around a bit by pressing the Move button in the toolbar. Drag one of the arrows. Place these renders the way you like them. My result:

cinema4d move tool

copied and twisted

8. You can apply a bend or twist again if your copied Loft NURB looks too much like the other one. Remember to turn and twist it around. Try to create some flow, which I failed to do in this piece:

rotating render

9. Keep moving it around until you see what you like. Now add a few light sources if you like, play around with the light areas. I placed some underneath my piece. You can hit F5 again to get a better view of the light sources:

add light source

After pressing F5 to view different perspective (Stars shown are light sources)

light sources

10. Render the image, and you’re done! Optionally, you can add some more random splines into your piece to create some more items. My result (image downsized, original size is a lot bigger. You can find this one in our resources section very soon):

Here’s my model before renderring:

before renderring

Result Downsized with different lighting settings:

result render thumbnail

If you would like to have a transparant background behind your Cinema4D piece, you have to change the render settings. We will post a tutorial on how to do this very soon, so be sure to come back soon!

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About the author

Hi, I'm Base. I've been developing and designing websites and graphics since 2004, and I love sharing my knowledge with the rest of the world!

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